#pragma once
#include "Server.h"
#include "ClientNet.h"
#include "defines.h"

class CTracker
{
public:
	virtual int HitTest(CPoint point)=0;
	virtual BOOL Track(CWnd* parent,CPoint point)=0;
	virtual void Draw(CDC* pDC)=0;
	virtual BOOL SetCursor(CWnd* pWnd,UINT nHitTest)=0;
	CTracker(void);
	~CTracker(void);
	Server* m_Server;
	int m_State;
	CClientNet* m_Client;
};
